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UX Design

Project Shirlon
 

I ran an on-campus manicure business from 2018 to 2022. In this figma project, I reflected previous customer experience, brainstormed solutions, and designed a website wireframe to solve the issues I identified. ​

    In winter 2021 I was hired by an alumni to design a user flow for a website of a popular small-business district in Philadelphia. This figma project briefly documents my progression guided by google's design sprint methodology. 

Swatworks 
 

Design Sprint Prototype.jpeg
Screen Shot 2022-10-05 at 12.12.59 AM.png

UX for Game
 

In summer 2022 I followed a crash course on UX in the gaming industry led by ELVTR. This Figma file contains my assignments including user behavior observation, game design translation, flowchart construction, and wireframing. 

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